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MonTanA
2004-02-25, 14:31:29
Hallo zusammen!

Leider ist das Bunny-Hopper-Problem mit dem 1.2 Patch immer noch nicht ganz ausradiert. Jetzt nerven einige Player mit ständigem Springen und hinlegen. Das ganze ist nicht nur ziemlich unrealistisch und sieht scheisse aus, sondern ist vor allem auch mit der viel zu starken Thompson der Ammis einfach nur unfair! Jetzt wäre ja mal interessant was der 1.3 Beta Patch bewirkt??

Gast
2004-02-26, 10:47:53
Ich finde auch die normalen Gewehre viel zu stark im Fernkampf. Egal wie ungenau man zielt, man trifft immer
tödlich.
Zudem sind die Trefferzonen auch noch verbesserungswürdig.

Morbid Angel
2004-02-26, 19:09:54
Original geschrieben von Gast
Ich finde auch die normalen Gewehre viel zu stark im Fernkampf. Egal wie ungenau man zielt, man trifft immer
tödlich.
Zudem sind die Trefferzonen auch noch verbesserungswürdig.

ROFL

Das ist auch gut so und realistisch!

Außerdem kannste die Gewehre in diesem Spiel eh vergessen, weil alle nur mit MG's rumballern...
Darauf hab ich einfach keine Lust mehr, die Gewehre sind fast sinnlos...

mapel110
2004-02-26, 19:33:12
http://www.3dgamers.com/dl/games/callofduty/cod_1.3_beta_patch_win32.txt
ATTENTION: THIS PATCH IS A BETA PATCH and is not supported by Activision
Customer Support. It is intended to address the critical issues listed below.

Please carefully consider the following information before downloading and/or
installing this Beta patch:

- This 1.3 BETA patch only supports English-language versions of the game.

- Once you have installed this patch, the ONLY Call of Duty games you will be
able to see or join will be on game servers that are running the Beta patch
code. You will NOT be able to access any of the servers running non-BETA Call
of Duty code (i.e. 1.2 or earlier). If you have friends or teammates who are
not utilizing this patch, you will not be able to play with them.

- Once installed, there is no "uninstall" for the patch that would roll your
game back to the previous (release) version of Call of Duty. Therefore, once
you have installed this beta patch, the only way to revert to the release
version of the game is to uninstall Call of Duty completely, and then reinstall
the game from your Call of Duty CD-ROMs.

- Installation of this Beta patch will make you ineligible for any Activision
Customer Support on this product. HOWEVER, reverting to the original release
code by re-installing the game from the CDROM you purchased will reinstate your
eligibility. Installing subsequent official patches will also reinstate your
eligibility for Activision Customer Support.

- This patch does not address all known issues with the game.

IMPORTANT NOTE: Use of the in-game console is not supported by Activision®.
Please do not contact Activision® Customer Support with issues that arise from
using console commands in-game.

NOTES FOR MOD USERS:
- It is recommended that any user modifications that have been installed to the
Call of Duty directory be removed before installing this patch. These
modifications are not supported by Activision® and may not be compatible with
some of the new features that are included.
- Call of Duty does not support mods that have spaces in the mod's folder name.
Be sure that the folder that contains your mod does not have spaces, otherwise
users will not be able to download the files. For example, a mod in a folder
called "My Mod" would be invalid, whereas "MyMod" or "My_Mod" would work.

FIX LIST

- Fixed a slow update problem with the server list.
- Fixed a problem where the server list would improperly list servers with a
ping of "1."
- Fixed a problem with the server list being incomplete.
- Fixed an exploit where prone players who leaned around corners could see the
enemy without being seen.
- Fixed an exploit where players could switch between prone and jumping
positions to move rapidly across a map.
- Fixed a bug with the sway animation of the sniper rifle scope on high ping
servers.
- Made improvements to Autobalancing.