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misterh
2004-06-13, 15:12:22
Hab ich grad gefunden. :D

http://www.forumdeluxx.de/gallery/data/500/8671FillrateBenchmark.JPG

Downloaden könnt ihr hier (ftp://fillrate:fillrate@219.237.118.29/FillrateBenchmark_V092_b.rar)

Hab mal mit XGI Volari V8 angefangen :D



FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:05:54

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 Processor 3000+
GFX : XGI Volari Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 1996,8 FPS
Color Fill : 1447,035 M-Pixel/s
Z Fill : 2038,432 M-Pixel/s
Color + Z Fill : 921,0691 M-Pixel/s
Single Texture : 1084,647 M-Pixel/s
Single Texture Alpha Blend : 752,4581 M-Pixel/s
Dual Textures : 921,0691 M-Pixel/s
Triple Textures : 704,6431 M-Pixel/s
Quad Textures : 636,6953 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 860,4614 M-Pixel/s
PS 1.1 Simple : 367,4211 M-Pixel/s
PS 1.4 Simple : 372,4542 M-Pixel/s
PS 2.0 Simple : 317,0894 M-Pixel/s
PS 2.0 PP Simple : 317,0894 M-Pixel/s
Customized Pixel Shader : 508,3497 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:15:47

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 Processor 3000+
GFX : XGI Volari Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D32 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 1996,8 FPS
Color Fill : 1439,485 M-Pixel/s
Z Fill : 1595,513 M-Pixel/s
Color + Z Fill : 707,1597 M-Pixel/s
Single Texture : 1054,448 M-Pixel/s
Single Texture Alpha Blend : 732,3255 M-Pixel/s
Dual Textures : 895,9033 M-Pixel/s
Triple Textures : 684,5104 M-Pixel/s
Quad Textures : 621,5959 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 861,0906 M-Pixel/s
PS 1.1 Simple : 349,8049 M-Pixel/s
PS 1.4 Simple : 352,3215 M-Pixel/s
PS 2.0 Simple : 301,9899 M-Pixel/s
PS 2.0 PP Simple : 301,9899 M-Pixel/s
Customized Pixel Shader : 427,819 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Brainscan
2004-06-13, 15:18:15
Hier meine Antwort mit ner HIS X800 Pro OC

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:17:55

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 Processor 3000+
GFX : RADEON X800 PRO
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 122329,6 FPS
Color Fill : 2579,497 M-Pixel/s
Z Fill : 1587,963 M-Pixel/s
Color + Z Fill : 1577,897 M-Pixel/s
Single Texture : 2587,047 M-Pixel/s
Single Texture Alpha Blend : 2010,749 M-Pixel/s
Dual Textures : 2491,417 M-Pixel/s
Triple Textures : 1761,608 M-Pixel/s
Quad Textures : 1379,087 M-Pixel/s
1 Floating Poing Texture : 2554,331 M-Pixel/s
Render to Self : 3136,92 M-Pixel/s
PS 1.1 Simple : 2476,317 M-Pixel/s
PS 1.4 Simple : 2471,284 M-Pixel/s
PS 2.0 Simple : 2476,317 M-Pixel/s
PS 2.0 PP Simple : 2483,867 M-Pixel/s
Customized Pixel Shader : 2695,26 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------

Warum des prog PS2.0 ned erkennt K.a

misterh
2004-06-13, 15:22:05
Hier aus 2.Rechner mit 9800SE



FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:19:46

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) XP 2500+
GFX : ALL-IN-WONDER 9800 SERIES
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 3238,4 FPS
Color Fill : 1313,656 M-Pixel/s
Z Fill : 1416,836 M-Pixel/s
Color + Z Fill : 1215,509 M-Pixel/s
Single Texture : 1348,888 M-Pixel/s
Single Texture Alpha Blend : 1089,68 M-Pixel/s
Dual Textures : 754,9747 M-Pixel/s
Triple Textures : 508,3497 M-Pixel/s
Quad Textures : 385,0371 M-Pixel/s
1 Floating Poing Texture : 739,8752 M-Pixel/s
Render to Self : 1270,035 M-Pixel/s
PS 1.1 Simple : 757,4913 M-Pixel/s
PS 1.4 Simple : 757,4913 M-Pixel/s
PS 2.0 Simple : 760,0079 M-Pixel/s
PS 2.0 PP Simple : 760,0079 M-Pixel/s
Customized Pixel Shader : 760,0079 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

dildo4u
2004-06-13, 15:23:53
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:22:38

System Information
-----------------------------------------------------------
CPU : Intel(R) Pentium(R) 4 CPU 2.60GHz
GFX : RADEON 9700 PRO
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 5209,6 FPS
Color Fill : 2468,767 M-Pixel/s
Z Fill : 2624,796 M-Pixel/s
Color + Z Fill : 1852,205 M-Pixel/s
Single Texture : 2529,165 M-Pixel/s
Single Texture Alpha Blend : 1754,058 M-Pixel/s
Dual Textures : 1514,983 M-Pixel/s
Triple Textures : 991,5335 M-Pixel/s
Quad Textures : 744,9084 M-Pixel/s
1 Floating Poing Texture : 1484,784 M-Pixel/s
Render to Self : 2420,323 M-Pixel/s
PS 1.1 Simple : 2551,815 M-Pixel/s
PS 1.4 Simple : 2551,815 M-Pixel/s
PS 2.0 Simple : 2551,815 M-Pixel/s
PS 2.0 PP Simple : 2561,881 M-Pixel/s
Customized Pixel Shader : 1540,148 M-Pixel/s

9700pro @384/324 @Brain bei manchen tests is der unterschied zu meiner karte ja nicht grad riesig erklärung?
Vieleicht hats du noch aa und aniso im CP an?

Brainscan
2004-06-13, 15:27:23
nope k.a ich denke das es noch was mit den treibern zu tun hat.

Raff
2004-06-13, 15:27:52
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:27:37

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm)
GFX : RADEON 9800 PRO
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 5964,8 FPS
Color Fill : 2886,52 M-Pixel/s
Z Fill : 3037,515 M-Pixel/s
Color + Z Fill : 2257,374 M-Pixel/s
Single Texture : 2979,634 M-Pixel/s
Single Texture Alpha Blend : 2078,697 M-Pixel/s
Dual Textures : 1769,157 M-Pixel/s
Triple Textures : 1157,628 M-Pixel/s
Quad Textures : 865,7044 M-Pixel/s
1 Floating Poing Texture : 1716,309 M-Pixel/s
Render to Self : 2778,726 M-Pixel/s
PS 1.1 Simple : 3007,316 M-Pixel/s
PS 1.4 Simple : 2997,25 M-Pixel/s
PS 2.0 Simple : 3004,8 M-Pixel/s
PS 2.0 PP Simple : 3007,316 M-Pixel/s
Customized Pixel Shader : 1799,356 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


Radeon 9800 Pro 128MB @ 450/380, Catalyst 4.3

€dit:

Echt merkwürdig, dass die X800 Pro im Vergleich bei einigen Tests von meiner 9800 getreten wird. Ist von der Hardware her garnicht möglich, der Wurm muss noch in den Treibern sein. :gruebel:

MfG,
Raff

sei laut
2004-06-13, 15:33:35
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:27:29

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 1800+
GFX : NVIDIA GeForce4 Ti 4600 128mb @325/720
OS : Microsoft Windows 2000
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 3225,6 FPS
Color Fill : 1306,106 M-Pixel/s
Z Fill : 1306,106 M-Pixel/s
Color + Z Fill : 1306,106 M-Pixel/s
Single Texture : 1280,941 M-Pixel/s
Single Texture Alpha Blend : 968,8842 M-Pixel/s
Dual Textures : 1275,907 M-Pixel/s
Triple Textures : 649,2782 M-Pixel/s
Quad Textures : 644,2451 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 1081,501 M-Pixel/s
PS 1.1 Simple : 1245,708 M-Pixel/s
PS 1.4 Simple : (Unsupported)
PS 2.0 Simple : (Unsupported)
PS 2.0 PP Simple : (Unsupported)
Customized Pixel Shader : (Unsupported)
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

MfG seiLaut

VoodooJack
2004-06-13, 15:34:38
Original geschrieben von Brainscan
Hier meine Antwort mit ner HIS X800 Pro OC

Warum des prog PS2.0 ned erkennt K.a

Teste doch mal deine X800Pro mit ShaderMark 2.0. ShaderMark 2.0 erkennt PS 2.0. Mein Ergebnis steht schon drin.

misterh
2004-06-13, 15:40:28
nochmal getestet von beiden Graka in 16bit



FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:36:53

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) XP 2500+
GFX : ALL-IN-WONDER 9800 SERIES
OS : Microsoft Windows XP
Settings : 1024x768 16 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 1881,6 FPS
Color Fill : 1447,035 M-Pixel/s
Z Fill : 1419,353 M-Pixel/s
Color + Z Fill : 1331,272 M-Pixel/s
Single Texture : 1484,784 M-Pixel/s
Single Texture Alpha Blend : 1303,59 M-Pixel/s
Dual Textures : 757,4913 M-Pixel/s
Triple Textures : 510,8662 M-Pixel/s
Quad Textures : 385,0371 M-Pixel/s
1 Floating Poing Texture : 739,8752 M-Pixel/s
Render to Self : 1267,938 M-Pixel/s
PS 1.1 Simple : 760,0079 M-Pixel/s
PS 1.4 Simple : 760,0079 M-Pixel/s
PS 2.0 Simple : 760,0079 M-Pixel/s
PS 2.0 PP Simple : 760,0079 M-Pixel/s
Customized Pixel Shader : 760,0079 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 15:36:12

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 Processor 3000+
GFX : XGI Volari Family
OS : Microsoft Windows XP
Settings : 1024x768 16 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 3763,2 FPS
Color Fill : 1464,651 M-Pixel/s
Z Fill : 2149,161 M-Pixel/s
Color + Z Fill : 1016,699 M-Pixel/s
Single Texture : 1280,941 M-Pixel/s
Single Texture Alpha Blend : 986,5004 M-Pixel/s
Dual Textures : 1140,012 M-Pixel/s
Triple Textures : 822,9225 M-Pixel/s
Quad Textures : 729,8089 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 1278,214 M-Pixel/s
PS 1.1 Simple : 374,9708 M-Pixel/s
PS 1.4 Simple : 382,5205 M-Pixel/s
PS 2.0 Simple : 322,1226 M-Pixel/s
PS 2.0 PP Simple : 322,1226 M-Pixel/s
Customized Pixel Shader : 513,3828 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

VoodooJack
2004-06-13, 16:25:36
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 16:14:31

System Information
-----------------------------------------------------------
CPU : Intel(R) Pentium(R) 4 CPU 3.40GHz
GFX : RADEON X800 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D24X8 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 5632 FPS
Color Fill : 3261,491 M-Pixel/s
Z Fill : 5589,33 M-Pixel/s
Color + Z Fill : 3090,363 M-Pixel/s
Single Texture : 3155,794 M-Pixel/s
Single Texture Alpha Blend : 2420,952 M-Pixel/s
Dual Textures : 2506,516 M-Pixel/s
Triple Textures : 1658,428 M-Pixel/s
Quad Textures : 1238,159 M-Pixel/s
1 Floating Poing Texture : 2571,947 M-Pixel/s
Render to Self : 2882,955 M-Pixel/s
PS 1.1 Simple : 3175,927 M-Pixel/s
PS 1.4 Simple : 3183,477 M-Pixel/s
PS 2.0 Simple : 3183,477 M-Pixel/s
PS 2.0 PP Simple : 3180,96 M-Pixel/s
Customized Pixel Shader : 2823,605 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

X800Pro (default clocks)

Schade, dass dieses Programm (noch nicht) eine PS2.0-fähige Grafikkarte erkennt.

Ok. Whatever. (würde hier Quasar sagen) :D

Ulrich
2004-06-13, 18:03:32
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 18:02:21

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) XP 2700+ ( oc. 11x205)
GFX : NVIDIA GeForce FX 5900 ( Driver 61.32 Beta )
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 6041,6 FPS
Color Fill : 1605,579 M-Pixel/s
Z Fill : 3150,761 M-Pixel/s
Color + Z Fill : 1610,613 M-Pixel/s
Single Texture : 1605,579 M-Pixel/s
Single Texture Alpha Blend : 1452,068 M-Pixel/s
Dual Textures : 1592,997 M-Pixel/s
Triple Textures : 767,5576 M-Pixel/s
Quad Textures : 518,416 M-Pixel/s
1 Floating Poing Texture : 1600,546 M-Pixel/s
Render to Self : 1091,568 M-Pixel/s
PS 1.1 Simple : 1582,93 M-Pixel/s
PS 1.4 Simple : 1582,93 M-Pixel/s
PS 2.0 Simple : 520,9326 M-Pixel/s
PS 2.0 PP Simple : 1582,93 M-Pixel/s
Customized Pixel Shader : 397,62 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

lyzerak
2004-06-13, 18:35:53
Hmm, meine 9800 @ BiosFlash 9800pro


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 18:33:48

System Information
-----------------------------------------------------------
CPU : Intel(R) Pentium(R) 4 CPU 2.80GHz
GFX : RADEON 9800 PRO (DNA 2.5.4.5)
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 5120 FPS
Color Fill : 2473,801 M-Pixel/s
Z Fill : 2722,942 M-Pixel/s
Color + Z Fill : 1915,119 M-Pixel/s
Single Texture : 2443,601 M-Pixel/s
Single Texture Alpha Blend : 1769,157 M-Pixel/s
Dual Textures : 1613,129 M-Pixel/s
Triple Textures : 1056,965 M-Pixel/s
Quad Textures : 795,2401 M-Pixel/s
1 Floating Poing Texture : 1582,93 M-Pixel/s
Render to Self : 2309,803 M-Pixel/s
PS 1.1 Simple : 2453,668 M-Pixel/s
PS 1.4 Simple : 2458,701 M-Pixel/s
PS 2.0 Simple : 2456,184 M-Pixel/s
PS 2.0 PP Simple : 2456,184 M-Pixel/s
Customized Pixel Shader : 1655,911 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Pirx
2004-06-13, 21:11:35
Celeron 1200; Kyro2@175; Treiber V21.007; VSync aus; Texturkompress an; ental aus


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 11.01.01 03:31:02

System Information
-----------------------------------------------------------
CPU : Pentium(r) II Processor
GFX : PowerVR KYRO II 32MB/64MB
OS : Windows 98
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 7756,8 FPS
Color Fill : 2400,82 M-Pixel/s
Z Fill : 2403,336 M-Pixel/s
Color + Z Fill : 2403,336 M-Pixel/s
Single Texture : 2395,786 M-Pixel/s
Single Texture Alpha Blend : 334,7055 M-Pixel/s
Dual Textures : 2380,687 M-Pixel/s
Triple Textures : 1819,489 M-Pixel/s
Quad Textures : 1376,571 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 2256,326 M-Pixel/s
PS 1.1 Simple : (Unsupported)
PS 1.4 Simple : (Unsupported)
PS 2.0 Simple : (Unsupported)
PS 2.0 PP Simple : (Unsupported)
Customized Pixel Shader : (Unsupported)
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result





Celeron 1200; Kyro2@175; Treiber V21.007; VSync aus; Texturkompress an; ental an

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 11.01.01 03:33:58

System Information
-----------------------------------------------------------
CPU : Pentium(r) II Processor
GFX : PowerVR KYRO II 32MB/64MB
OS : Windows 98
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 7744 FPS
Color Fill : 2403,336 M-Pixel/s
Z Fill : 2403,336 M-Pixel/s
Color + Z Fill : 2400,82 M-Pixel/s
Single Texture : 2395,786 M-Pixel/s
Single Texture Alpha Blend : 332,1889 M-Pixel/s
Dual Textures : 2383,203 M-Pixel/s
Triple Textures : 1819,489 M-Pixel/s
Quad Textures : 1376,571 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 2255,906 M-Pixel/s
PS 1.1 Simple : (Unsupported)
PS 1.4 Simple : (Unsupported)
PS 2.0 Simple : (Unsupported)
PS 2.0 PP Simple : (Unsupported)
Customized Pixel Shader : (Unsupported)
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


edit3: nochmal mit der richtigen v092 (die ti4600 hat sie ja vorsichtshalber schon mal locker in der Tasche:lol::|)

misterh
2004-06-13, 21:39:35
Hier (http://www.gzeasy.com/ours/benchmark/FillrateBenchmark_V092_b.zip ) andere Link für Download.

FZR
2004-06-13, 21:50:27
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 21:53:19

System Information
-----------------------------------------------------------
CPU : Intel(R) Celeron(R) CPU 2.00GHz
GFX : NVIDIA GeForce FX 5700
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 2316,8 FPS
Color Fill : 1212,993 M-Pixel/s
Z Fill : 1212,993 M-Pixel/s
Color + Z Fill : 1109,813 M-Pixel/s
Single Texture : 1202,926 M-Pixel/s
Single Texture Alpha Blend : 810,3396 M-Pixel/s
Dual Textures : 614,0461 M-Pixel/s
Triple Textures : 289,407 M-Pixel/s
Quad Textures : 198,81 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 509,8177 M-Pixel/s
PS 1.1 Simple : 614,0461 M-Pixel/s
PS 1.4 Simple : 614,0461 M-Pixel/s
PS 2.0 Simple : 201,3266 M-Pixel/s
PS 2.0 PP Simple : 614,0461 M-Pixel/s
Customized Pixel Shader : 614,0461 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Graka @ 475/622

Ranz0r
2004-06-13, 22:38:38
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 16.04.2004 22:37:07

System Information
-----------------------------------------------------------
CPU : Intel(R) Pentium(R) 4 CPU 3.00GHz
GFX : NVIDIA GeForce FX 5800 Ultra
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 4326,4 FPS
Color Fill : 2242,275 M-Pixel/s
Z Fill : 4245,474 M-Pixel/s
Color + Z Fill : 2176,844 M-Pixel/s
Single Texture : 2149,161 M-Pixel/s
Single Texture Alpha Blend : 1585,447 M-Pixel/s
Dual Textures : 1983,067 M-Pixel/s
Triple Textures : 1039,349 M-Pixel/s
Quad Textures : 704,6431 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 2013,266 M-Pixel/s
PS 1.1 Simple : 2033,399 M-Pixel/s
PS 1.4 Simple : 2038,432 M-Pixel/s
PS 2.0 Simple : 704,6431 M-Pixel/s
PS 2.0 PP Simple : 704,6431 M-Pixel/s
Customized Pixel Shader : 2239,758 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


Graka siehe Sig, aber der erkennt die Übertacktete CPU nich

BlackArchon
2004-06-13, 23:46:19
S3 Deltachrome S8:

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.06.2004 23:45:25

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 Processor 3000+
GFX : S3 Graphics DeltaChromeS8
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 1702,4 FPS
Color Fill : 1920,152 M-Pixel/s
Z Fill : 1638,295 M-Pixel/s
Color + Z Fill : 848,0883 M-Pixel/s
Single Texture : 1754,058 M-Pixel/s
Single Texture Alpha Blend : 870,7375 M-Pixel/s
Dual Textures : 603,9798 M-Pixel/s
Triple Textures : 402,6532 M-Pixel/s
Quad Textures : 347,2884 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 777,4142 M-Pixel/s
PS 1.1 Simple : 1200,41 M-Pixel/s
PS 1.4 Simple : 1202,926 M-Pixel/s
PS 2.0 Simple : 787,6902 M-Pixel/s
PS 2.0 PP Simple : 787,6902 M-Pixel/s
Customized Pixel Shader : 1920,152 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Superheld
2007-07-24, 21:02:50
mal wieder was ausgegraben
http://www.computerbase.de/downloads/software/benchmarks/fillratebenchmark_tester/

NVIDIA 8800 GTS

http://www.abload.de/img/1jx5g2.jpg (http://www.abload.de/image.php?img=1jx5g2.jpg)

EgonOlsen
2007-07-24, 21:13:38
http://www.jpct.net/pix/fillrates.jpg

Gouvernator
2007-07-29, 15:18:26
2x 1900XTX@ Soft CF @ 722/1800mhz

http://666kb.com/i/aqh4xi7hqukipp3ju.gif


Crossfire OFF Single Card

http://666kb.com/i/aqh4y9yjjd3fsv7ei.gif

.exe in 3dmark05 umbenannt AI Advanced

Schimi1983
2007-07-29, 16:16:16
ohne unbennenung
http://666kb.com/i/aqh6bw408r8b1zou2.png

AI advanced und 3dmark.exe
http://666kb.com/i/aqh6fsffwf32ixf96.png

-=Popeye=-
2007-11-24, 20:40:38
8800GTS 640MB@621/1512/1008 FW 169.12 (HQ)

http://666kb.com/i/att1bsx1n993kxmnw.png

diedl
2007-11-26, 10:55:59
4Core1333-FullHD von ASRock
mit X1250 igp (500 MHz) cat 7.10
2*1GiB Aeneon DDR2 400 MHz
E4300 9x315 MHz


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 26.11.2007 10:40:15

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz
GFX : ATI Radeon Xpress 1200 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 2675,2 FPS
Color Fill : 1902,536 M-Pixel/s
Z Fill : 1962,934 M-Pixel/s
Color + Z Fill : 1550,215 M-Pixel/s
Single Texture : 1847,172 M-Pixel/s
Single Texture Alpha Blend : 1152,595 M-Pixel/s
Dual Textures : 983,9837 M-Pixel/s
Triple Textures : 641,7285 M-Pixel/s
Quad Textures : 480,6673 M-Pixel/s
1 Floating Poing Texture : 951,2681 M-Pixel/s
Render to Self : 1116,104 M-Pixel/s
PS 1.1 Simple : 1718,826 M-Pixel/s
PS 1.4 Simple : 1721,342 M-Pixel/s
PS 2.0 Simple : 1721,342 M-Pixel/s
PS 2.0 PP Simple : 1718,826 M-Pixel/s
Customized Pixel Shader : 1907,57 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Für eine integrierte Grafik garnicht so schlecht.
Bestätigt aber auch meine anderen Benches, und "das Gefühl"
bei echten Spielen. :smile:

Da ich im ersten Test übertakteten 333er Speicher mit schlechten 6-6-6 timings verwendete
hier noch die Werte mit
2x2GiB Adata 5-5-5 bei 400 MHz

FrameBuffer Clear : 3072 FPS
Color Fill : 1937,768 M-Pixel/s
Z Fill : 1975,517 M-Pixel/s
Color + Z Fill : 1671,011 M-Pixel/s
Single Texture : 1925,186 M-Pixel/s
Single Texture Alpha Blend : 1253,258 M-Pixel/s
Dual Textures : 1001,6 M-Pixel/s
Triple Textures : 649,2782 M-Pixel/s
Quad Textures : 480,6673 M-Pixel/s
1 Floating Poing Texture : 961,3345 M-Pixel/s
Render to Self : 1196,216 M-Pixel/s
PS 1.1 Simple : 1862,271 M-Pixel/s
PS 1.4 Simple : 1859,755 M-Pixel/s
PS 2.0 Simple : 1867,304 M-Pixel/s
PS 2.0 PP Simple : 1864,787 M-Pixel/s
Customized Pixel Shader : 1940,285 M-Pixel/s

mfg diedl

misterh
2007-11-26, 11:04:29
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 26.11.2007 11:02:26

System Information
-----------------------------------------------------------
CPU :
GFX : Mobile Intel(R) 965 Express Chipset Family
OS : Windows Vista (TM) Business
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 1292,8 FPS
Color Fill : 609,013 M-Pixel/s
Z Fill : 1492,333 M-Pixel/s
Color + Z Fill : 609,013 M-Pixel/s
Single Texture : 646,7617 M-Pixel/s
Single Texture Alpha Blend : 606,4964 M-Pixel/s
Dual Textures : 450,4682 M-Pixel/s
Triple Textures : 334,7055 M-Pixel/s
Quad Textures : 271,7909 M-Pixel/s
1 Floating Poing Texture : 525,9657 M-Pixel/s
Render to Self : 534,1446 M-Pixel/s
PS 1.1 Simple : 561,1978 M-Pixel/s
PS 1.4 Simple : 561,1978 M-Pixel/s
PS 2.0 Simple : 561,1978 M-Pixel/s
PS 2.0 PP Simple : 561,1978 M-Pixel/s
Customized Pixel Shader : 785,1738 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

AnarchX
2007-11-26, 11:10:30
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 26.11.2007 11:09:33

System Information
-----------------------------------------------------------
CPU : AMD Turion(tm) 64 X2 Mobile Technology TL-56
GFX : ATI Radeon Xpress Series (X1150)
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 921.6 FPS
Color Fill : 702.1265 M-Pixel/s
Z Fill : 807.8229 M-Pixel/s
Color + Z Fill : 490.7336 M-Pixel/s
Single Texture : 598.9465 M-Pixel/s
Single Texture Alpha Blend : 465.5677 M-Pixel/s
Dual Textures : 352.3215 M-Pixel/s
Triple Textures : 226.4924 M-Pixel/s
Quad Textures : 156.0281 M-Pixel/s
1 Floating Poing Texture : 347.2884 M-Pixel/s
Render to Self : 551.9705 M-Pixel/s
PS 1.1 Simple : 558.6813 M-Pixel/s
PS 1.4 Simple : 561.1978 M-Pixel/s
PS 2.0 Simple : 558.6813 M-Pixel/s
PS 2.0 PP Simple : 558.6813 M-Pixel/s
Customized Pixel Shader : 694.5768 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

X-ray3
2007-11-26, 21:42:04
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 26.11.2007 21:39:12

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 Quad CPU Q6600 @ 3,0GHz
GFX : NVIDIA GeForce 8800 GTX (610/1600/1000)
OS : Windows (TM) Vista Ultimate
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 25216 FPS
Color Fill : 13461,2 M-Pixel/s
Z Fill : 51980,01 M-Pixel/s
Color + Z Fill : 13461,2 M-Pixel/s
Single Texture : 13403,32 M-Pixel/s
Single Texture Alpha Blend : 6908,019 M-Pixel/s
Dual Textures : 9218,24 M-Pixel/s
Triple Textures : 6261,257 M-Pixel/s
Quad Textures : 4733,692 M-Pixel/s
1 Floating Poing Texture : 13476,3 M-Pixel/s
Render to Self : 7167,646 M-Pixel/s
PS 1.1 Simple : 13441,07 M-Pixel/s
PS 1.4 Simple : 13438,55 M-Pixel/s
PS 2.0 Simple : 13441,07 M-Pixel/s
PS 2.0 PP Simple : 13438,55 M-Pixel/s
Customized Pixel Shader : 13461,2 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Pirx
2007-11-28, 16:36:05
4Core1333-FullHD von ASRock
mit X1250 igp (500 MHz) cat 7.10
2*1GiB Aeneon DDR2 400 MHz
E4300 9x315 MHz


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 26.11.2007 10:40:15

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz
GFX : ATI Radeon Xpress 1200 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 2675,2 FPS
Color Fill : 1902,536 M-Pixel/s
Z Fill : 1962,934 M-Pixel/s
Color + Z Fill : 1550,215 M-Pixel/s
Single Texture : 1847,172 M-Pixel/s
Single Texture Alpha Blend : 1152,595 M-Pixel/s
Dual Textures : 983,9837 M-Pixel/s
Triple Textures : 641,7285 M-Pixel/s
Quad Textures : 480,6673 M-Pixel/s
1 Floating Poing Texture : 951,2681 M-Pixel/s
Render to Self : 1116,104 M-Pixel/s
PS 1.1 Simple : 1718,826 M-Pixel/s
PS 1.4 Simple : 1721,342 M-Pixel/s
PS 2.0 Simple : 1721,342 M-Pixel/s
PS 2.0 PP Simple : 1718,826 M-Pixel/s
Customized Pixel Shader : 1907,57 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Für eine integrierte Grafik garnicht so schlecht.
Bestätigt aber auch meine anderen Benches, und "das Gefühl"
bei echten Spielen. :smile:

Da ich im ersten Test übertakteten 333er Speicher mit schlechten 6-6-6 timings verwendete
hier noch die Werte mit
2x2GiB Adata 5-5-5 bei 400 MHz

FrameBuffer Clear : 3072 FPS
Color Fill : 1937,768 M-Pixel/s
Z Fill : 1975,517 M-Pixel/s
Color + Z Fill : 1671,011 M-Pixel/s
Single Texture : 1925,186 M-Pixel/s
Single Texture Alpha Blend : 1253,258 M-Pixel/s
Dual Textures : 1001,6 M-Pixel/s
Triple Textures : 649,2782 M-Pixel/s
Quad Textures : 480,6673 M-Pixel/s
1 Floating Poing Texture : 961,3345 M-Pixel/s
Render to Self : 1196,216 M-Pixel/s
PS 1.1 Simple : 1862,271 M-Pixel/s
PS 1.4 Simple : 1859,755 M-Pixel/s
PS 2.0 Simple : 1867,304 M-Pixel/s
PS 2.0 PP Simple : 1864,787 M-Pixel/s
Customized Pixel Shader : 1940,285 M-Pixel/s

mfg diedl


Wieso ist mein 690G so viel schlechter?:|:confused:
XP 64 bit


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 28.11.2007 16:34:43

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 X2 Dual Core Processor 5000+
GFX : ATI Radeon X1200 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 486,4 FPS
Color Fill : 855,638 M-Pixel/s
Z Fill : 530,9989 M-Pixel/s
Color + Z Fill : 422,7858 M-Pixel/s
Single Texture : 850,6048 M-Pixel/s
Single Texture Alpha Blend : 702,1265 M-Pixel/s
Dual Textures : 651,7948 M-Pixel/s
Triple Textures : 415,2361 M-Pixel/s
Quad Textures : 276,8241 M-Pixel/s
1 Floating Poing Texture : 659,3447 M-Pixel/s
Render to Self : 783,9154 M-Pixel/s
PS 1.1 Simple : 835,5054 M-Pixel/s
PS 1.4 Simple : 835,5054 M-Pixel/s
PS 2.0 Simple : 835,5054 M-Pixel/s
PS 2.0 PP Simple : 835,5054 M-Pixel/s
Customized Pixel Shader : 855,638 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

diedl
2007-11-28, 17:59:21
Wieso ist mein 690G so viel schlechter?:|:confused:
XP 64 bit


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 28.11.2007 16:34:43

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 X2 Dual Core Processor 5000+
GFX : ATI Radeon X1200 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 486,4 FPS
Color Fill : 855,638 M-Pixel/s
Z Fill : 530,9989 M-Pixel/s
Color + Z Fill : 422,7858 M-Pixel/s
Single Texture : 850,6048 M-Pixel/s
Single Texture Alpha Blend : 702,1265 M-Pixel/s
Dual Textures : 651,7948 M-Pixel/s
Triple Textures : 415,2361 M-Pixel/s
Quad Textures : 276,8241 M-Pixel/s
1 Floating Poing Texture : 659,3447 M-Pixel/s
Render to Self : 783,9154 M-Pixel/s
PS 1.1 Simple : 835,5054 M-Pixel/s
PS 1.4 Simple : 835,5054 M-Pixel/s
PS 2.0 Simple : 835,5054 M-Pixel/s
PS 2.0 PP Simple : 835,5054 M-Pixel/s
Customized Pixel Shader : 855,638 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


Keine Ahnung was ASRock da mal wieder gezaubert hat.
War ja selber absolut überrascht wegen der Leistung.
Deine Werte sind aber wirklich übel.
Sicher das alles richtig installiert ist?
Vielleicht vertragen sich AMD und Intel aber einfach nur besser
als AMD mit sich selber. :rolleyes:
Treibereinstellung ist bei mir wenn nicht anders beschrieben
auf ausgeglichen, also Standardeinstellung.
Was sagt denn GPU-Z?

mfg diedl

AnarchX
2007-11-28, 18:01:31
Der 690G muss über den IMC der CPU auf den Speicher zugreifen, der Xpress 1250 muss diesen Weg nicht erst gehen.

Aber langsamer als mein Xpress 1150 dürfte der 690G auch nicht wieder sein. ;)

Pirx
2007-11-28, 18:39:24
Keine Ahnung was ASRock da mal wieder gezaubert hat.
War ja selber absolut überrascht wegen der Leistung.
Deine Werte sind aber wirklich übel.
Sicher das alles richtig installiert ist?
Vielleicht vertragen sich AMD und Intel aber einfach nur besser
als AMD mit sich selber. :rolleyes:
Treibereinstellung ist bei mir wenn nicht anders beschrieben
auf ausgeglichen, also Standardeinstellung.
Was sagt denn GPU-Z?

mfg diedl
Was muß man außer Catalyst und evtl Soutbridge-Treibern (die damit eigentlich nichts zu tun haben) noch installieren?:|
Was vergißt man gerne mal zu installieren?:|

z.B. im 3DMark05 komme ich auf die Punktzahl wie im Test bei Planet3DNow.
Bald werde ich zwar eine Grafikkarte haben, aber irgendwas stimmt nicht:(

diedl
2007-11-28, 18:49:00
Zumindest auf meinen Intel Board habe ich noch diesen
Treiber von AMD installiert.
5-8-igp_xp_gart
Hier mal meine Werte.
Sieht doch schon etwas anders aus.
Deine Werte sehen aber irgenwie nach fehlender Bandbreite aus. (FrameBuffer Clear)
DualChannel aktiviert?
Nach der GPU-Clock zu schließen, taktet die GPU immer richtig hoch?
Aber am besten du postest mal im entsprechenden Unterforum
dein Problem, sonst wird es hier zu ot.

mfg diedl

BlackArchon
2007-11-28, 19:52:37
Radeon HD 2900 XT, Crysis-Hotfix:
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 28.11.2007 19:51:43

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
GFX : ATI Radeon HD 2900 XT
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 10969,6 FPS
Color Fill : 11334,69 M-Pixel/s
Z Fill : 22619,04 M-Pixel/s
Color + Z Fill : 11223,96 M-Pixel/s
Single Texture : 9258,506 M-Pixel/s
Single Texture Alpha Blend : 6470,134 M-Pixel/s
Dual Textures : 5274,757 M-Pixel/s
Triple Textures : 3664,144 M-Pixel/s
Quad Textures : 2803,473 M-Pixel/s
1 Floating Poing Texture : 9248,44 M-Pixel/s
Render to Self : 8409,369 M-Pixel/s
PS 1.1 Simple : 11329,65 M-Pixel/s
PS 1.4 Simple : 11329,65 M-Pixel/s
PS 2.0 Simple : 11329,65 M-Pixel/s
PS 2.0 PP Simple : 11329,65 M-Pixel/s
Customized Pixel Shader : 11387,54 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

diedl
2007-11-29, 16:58:58
Schnellste stabilen Einstellungen ohne eine Spannung anheben zu müssen.

E4300 9x310 MHz :mad:
2x2 GiB A-Data DDR2 800 Kit (70€) :smile: 465 MHz 5-5-4-15 2T 1,8V
Xpress 1250 500@620 MHz mit ATITool 0.27 Beta 4 übertaktet 1,25V


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 02.12.2007 00:43:08

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 CPU 4300 @ 1.80GHz
GFX : ATI Radeon Xpress 1200 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 3776 FPS
Color Fill : 2355,521 M-Pixel/s
Z Fill : 2413,403 M-Pixel/s
Color + Z Fill : 1935,252 M-Pixel/s
Single Texture : 2310,223 M-Pixel/s
Single Texture Alpha Blend : 1431,936 M-Pixel/s
Dual Textures : 1220,542 M-Pixel/s
Triple Textures : 797,7567 M-Pixel/s
Quad Textures : 591,3969 M-Pixel/s
1 Floating Poing Texture : 1182,794 M-Pixel/s
Render to Self : 1393,138 M-Pixel/s
PS 1.1 Simple : 2149,161 M-Pixel/s
PS 1.4 Simple : 2151,678 M-Pixel/s
PS 2.0 Simple : 2151,678 M-Pixel/s
PS 2.0 PP Simple : 2151,678 M-Pixel/s
Customized Pixel Shader : 2353,005 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


mfg diedl

Geändert da eine andere Bioseinstellung (PCI Sync mit CPU) noch bessere Werte ergab.

sputnik1969
2007-12-18, 11:57:27
na dann poste ich mal die Werte eine ThinkPad T60 mit 945er Grafik:

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 18.12.2007 11:52:19

System Information
-----------------------------------------------------------
CPU : Genuine Intel(R) CPU T1300 @ 1.66GHz
GFX : Mobile Intel(R) 945GM Express Chipset Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 627,2 FPS
Color Fill : 757,4913 M-Pixel/s
Z Fill : 437,8853 M-Pixel/s
Color + Z Fill : 296,9567 M-Pixel/s
Single Texture : 760,0079 M-Pixel/s
Single Texture Alpha Blend : 430,3356 M-Pixel/s
Dual Textures : 483,1838 M-Pixel/s
Triple Textures : 286,8904 M-Pixel/s
Quad Textures : 249,1416 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 610,481 M-Pixel/s
PS 1.1 Simple : 699,6099 M-Pixel/s
PS 1.4 Simple : 634,1788 M-Pixel/s
PS 2.0 Simple : 636,6953 M-Pixel/s
PS 2.0 PP Simple : 636,6953 M-Pixel/s
Customized Pixel Shader : 760,0079 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------

stickedy
2007-12-30, 02:31:13
Benchmark Date/Time : 30.12.2007 02:29:16

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 X2 Dual Core Processor 6000+
GFX : S3 Graphics Chrome S27 DDR3
OS : Windows Vista (TM) Ultimate
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 4108,8 FPS
Color Fill : 2647,445 M-Pixel/s
Z Fill : 3113,012 M-Pixel/s
Color + Z Fill : 1759,091 M-Pixel/s
Single Texture : 2020,816 M-Pixel/s
Single Texture Alpha Blend : 1401,736 M-Pixel/s
Dual Textures : 946,2349 M-Pixel/s
Triple Textures : 729,8089 M-Pixel/s
Quad Textures : 588,8802 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 2435,842 M-Pixel/s
PS 1.1 Simple : 2544,265 M-Pixel/s
PS 1.4 Simple : 2556,848 M-Pixel/s
PS 2.0 Simple : 2556,848 M-Pixel/s
PS 2.0 PP Simple : 2556,848 M-Pixel/s
Customized Pixel Shader : 2808,506 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Pirx
2008-01-05, 12:29:43
X2-5000+ @2,8GHz
Gecube HD 3870 X-Turbo @ 810/1126MHz
Cat 7.12
XP X64

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 05.01.2008 12:19:39

System Information
-----------------------------------------------------------
CPU : AMD Athlon(tm) 64 X2 Dual Core Processor 5000+
GFX : ATI Radeon HD 3870
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 12057,6 FPS
Color Fill : 12396,69 M-Pixel/s
Z Fill : 23444,48 M-Pixel/s
Color + Z Fill : 9542,881 M-Pixel/s
Single Texture : 9867,52 M-Pixel/s
Single Texture Alpha Blend : 5315,022 M-Pixel/s
Dual Textures : 5793,172 M-Pixel/s
Triple Textures : 4013,949 M-Pixel/s
Quad Textures : 3065,198 M-Pixel/s
1 Floating Poing Texture : 9822,221 M-Pixel/s
Render to Self : 8945,192 M-Pixel/s
PS 1.1 Simple : 12223,04 M-Pixel/s
PS 1.4 Simple : 12212,97 M-Pixel/s
PS 2.0 Simple : 12210,46 M-Pixel/s
PS 2.0 PP Simple : 12210,46 M-Pixel/s
Customized Pixel Shader : 12421,85 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

diedl
2008-03-29, 23:38:33
Zum Vergleich eine 3870 mit GDDR3
810/1110 MHz
Cat 8.3
Win XP SP2 und
Vista 64 SP1


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 29.03.2008 23:24:22

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz
GFX : ATI Radeon HD 3800 Series
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 12236,8 FPS
Color Fill : 12404,23 M-Pixel/s
Z Fill : 24534,16 M-Pixel/s
Color + Z Fill : 10010,96 M-Pixel/s
Single Texture : 10056,26 M-Pixel/s
Single Texture Alpha Blend : 5554,097 M-Pixel/s
Dual Textures : 5848,537 M-Pixel/s
Triple Textures : 4031,565 M-Pixel/s
Quad Textures : 3082,813 M-Pixel/s
1 Floating Poing Texture : 9980,767 M-Pixel/s
Render to Self : 9118,417 M-Pixel/s
PS 1.1 Simple : 12192,84 M-Pixel/s
PS 1.4 Simple : 12202,91 M-Pixel/s
PS 2.0 Simple : 12195,36 M-Pixel/s
PS 2.0 PP Simple : 12200,39 M-Pixel/s
Customized Pixel Shader : 12419,33 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


Windows Vista 64

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 29.03.2008 23:11:25

System Information
-----------------------------------------------------------
CPU :
GFX : ATI Radeon HD 3800 Series
OS : Windows (TM) Vista Home Premium
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 12249,6 FPS
Color Fill : 12019,2 M-Pixel/s
Z Fill : 23142,49 M-Pixel/s
Color + Z Fill : 9749,24 M-Pixel/s
Single Texture : 11870,72 M-Pixel/s
Single Texture Alpha Blend : 6316,622 M-Pixel/s
Dual Textures : 6263,773 M-Pixel/s
Triple Textures : 4217,792 M-Pixel/s
Quad Textures : 3180,96 M-Pixel/s
1 Floating Poing Texture : 11898,4 M-Pixel/s
Render to Self : 9265,218 M-Pixel/s
PS 1.1 Simple : 11941,18 M-Pixel/s
PS 1.4 Simple : 11941,18 M-Pixel/s
PS 2.0 Simple : 11936,15 M-Pixel/s
PS 2.0 PP Simple : 11938,67 M-Pixel/s
Customized Pixel Shader : 12024,23 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


mfg diedl

_DrillSarge]I[
2008-03-29, 23:46:31
CPU : Intel(R) Pentium(R) M processor 1.60GHz
GFX : Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 588,8 FPS
Color Fill : 664,3777 M-Pixel/s
Z Fill : 440,4019 M-Pixel/s
Color + Z Fill : 274,3075 M-Pixel/s
Single Texture : 651,7948 M-Pixel/s
Single Texture Alpha Blend : 397,62 M-Pixel/s
Dual Textures : 385,0371 M-Pixel/s
Triple Textures : 229,009 M-Pixel/s
Quad Textures : 201,3266 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 626,629 M-Pixel/s
PS 1.1 Simple : 611,5295 M-Pixel/s
PS 1.4 Simple : 510,8662 M-Pixel/s
PS 2.0 Simple : 513,3828 M-Pixel/s
PS 2.0 PP Simple : 513,3828 M-Pixel/s
Customized Pixel Shader : 681,9938 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result


uiii...schnell :ugly:

Scud
2008-03-30, 00:04:22
So, jetzt darf ich auch mal:

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 30.03.2008 00:00:49

System Information
-----------------------------------------------------------
CPU : Genuine Intel(R) CPU T2500 @ 2.00GHz
GFX : Mobile Intel(R) 945GM Express Chipset Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 793,6 FPS
Color Fill : 820,4058 M-Pixel/s
Z Fill : 676,9606 M-Pixel/s
Color + Z Fill : 463,0511 M-Pixel/s
Single Texture : 822,9225 M-Pixel/s
Single Texture Alpha Blend : 666,8943 M-Pixel/s
Dual Textures : 485,7004 M-Pixel/s
Triple Textures : 286,8904 M-Pixel/s
Quad Textures : 251,6582 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 748,6833 M-Pixel/s
PS 1.1 Simple : 820,4058 M-Pixel/s
PS 1.4 Simple : 639,2119 M-Pixel/s
PS 2.0 Simple : 639,2119 M-Pixel/s
PS 2.0 PP Simple : 639,2119 M-Pixel/s
Customized Pixel Shader : 822,9225 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

misterh
2008-03-30, 00:24:30
FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 30.03.2008 00:22:21

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 Quad CPU @ 2.40GHz
GFX : NVIDIA GeForce 8800 GT SLi
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 42073,6 FPS
Color Fill : 17731,84 M-Pixel/s
Z Fill : 5450,918 M-Pixel/s
Color + Z Fill : 4414,085 M-Pixel/s
Single Texture : 17281,37 M-Pixel/s
Single Texture Alpha Blend : 8875,987 M-Pixel/s
Dual Textures : 17233,55 M-Pixel/s
Triple Textures : 17009,58 M-Pixel/s
Quad Textures : 13307,69 M-Pixel/s
1 Floating Poing Texture : 17256,21 M-Pixel/s
Render to Self : 10829,9 M-Pixel/s
PS 1.1 Simple : 17256,21 M-Pixel/s
PS 1.4 Simple : 17253,69 M-Pixel/s
PS 2.0 Simple : 17205,88 M-Pixel/s
PS 2.0 PP Simple : 17213,42 M-Pixel/s
Customized Pixel Shader : 17387,07 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Pirx
2008-11-02, 22:30:26
eee PC 1000h (Atom N270@1,71 i945GSE) XP32


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 02.11.2008 22:27:59

System Information
-----------------------------------------------------------
CPU : Intel(R) Atom(TM) CPU N270 @ 1.60GHz
GFX : Mobile Intel(R) 945 Express Chipset Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 537,6 FPS
Color Fill : 573,7808 M-Pixel/s
Z Fill : 364,9044 M-Pixel/s
Color + Z Fill : 239,0753 M-Pixel/s
Single Texture : 578,814 M-Pixel/s
Single Texture Alpha Blend : 349,8049 M-Pixel/s
Dual Textures : 334,7055 M-Pixel/s
Triple Textures : 196,2934 M-Pixel/s
Quad Textures : 173,6442 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 493,0404 M-Pixel/s
PS 1.1 Simple : 571,2643 M-Pixel/s
PS 1.4 Simple : 440,4019 M-Pixel/s
PS 2.0 Simple : 440,4019 M-Pixel/s
PS 2.0 PP Simple : 440,4019 M-Pixel/s
Customized Pixel Shader : 573,7808 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Pirx
2009-02-12, 22:00:19
Via IGP Chrome9 HC (CN896) 250MHz(?) mit einem VIA Nano L2200 1,6GHz XP32


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 12.02.2009 21:57:45

System Information
-----------------------------------------------------------
CPU : VIA Nano processor L2200@1600MHz
GFX : VIA Chrome9 HC IGP Family
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 793,6 FPS
Color Fill : 254,1748 M-Pixel/s
Z Fill : 236,5587 M-Pixel/s
Color + Z Fill : 115,7628 M-Pixel/s
Single Texture : 236,5587 M-Pixel/s
Single Texture Alpha Blend : 156,0281 M-Pixel/s
Dual Textures : 130,8623 M-Pixel/s
Triple Textures : 93,11355 M-Pixel/s
Quad Textures : 72,9809 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 226,7021 M-Pixel/s
PS 1.1 Simple : 135,8955 M-Pixel/s
PS 1.4 Simple : 135,8955 M-Pixel/s
PS 2.0 Simple : 135,8955 M-Pixel/s
PS 2.0 PP Simple : 135,8955 M-Pixel/s
Customized Pixel Shader : 254,1748 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Demogod
2009-02-12, 22:51:01
CPU : c2d allendale 2MB @2,8ghz,400mhz-fsb,800mhz ddr2
GFX : ATI Radeon HD 4850 cat 9.1 defclks
OS : Windows (TM) Vista Ultimate
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 12915,2 FPS
Color Fill : 9142,743 M-Pixel/s
Z Fill : 23051,89 M-Pixel/s
Color + Z Fill : 9233,341 M-Pixel/s
Single Texture : 9273,606 M-Pixel/s
Single Texture Alpha Blend : 6734,375 M-Pixel/s
Dual Textures : 9220,758 M-Pixel/s
Triple Textures : 6379,537 M-Pixel/s
Quad Textures : 4836,871 M-Pixel/s
1 Floating Poing Texture : 9278,64 M-Pixel/s
Render to Self : 7047,27 M-Pixel/s
PS 1.1 Simple : 9316,389 M-Pixel/s
PS 1.4 Simple : 9313,872 M-Pixel/s
PS 2.0 Simple : 9334,004 M-Pixel/s
PS 2.0 PP Simple : 9318,903 M-Pixel/s
Customized Pixel Shader : 9412,019 M-Pixel/s

misterh
2009-02-13, 00:06:25
System Information
-----------------------------------------------------------
CPU :
GFX : NVIDIA GeForce 8400 GS 459/918/400 - 715/1430/500
OS : Windows (TM) Vista Home Premium
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 1689,6 FPS - 2124,8 FPS
Color Fill : 1414,319 M-Pixel/s - 1796,84 M-Pixel/s
Z Fill : 9812,154 M-Pixel/s - 12187,81 M-Pixel/s
Color + Z Fill : 1225,576 M-Pixel/s - 1555,248 M-Pixel/s
Single Texture : 1273,391 M-Pixel/s - 1618,163 M-Pixel/s
Single Texture Alpha Blend : 671,9276 M-Pixel/s - 843,0551 M-Pixel/s
Dual Textures : 1147,562 M-Pixel/s - 1557,765 M-Pixel/s
Triple Textures : 838,0219 M-Pixel/s - 1245,708 M-Pixel/s
Quad Textures : 654,3114 M-Pixel/s - 986,5004 M-Pixel/s
1 Floating Poing Texture : 1285,974 M-Pixel/s - 1620,679 M-Pixel/s
Render to Self : 1060,949 M-Pixel/s - 1339,031 M-Pixel/s
PS 1.1 Simple : 1165,178 M-Pixel/s - 1474,717 M-Pixel/s
PS 1.4 Simple : 1165,178 M-Pixel/s - 1474,717 M-Pixel/s
PS 2.0 Simple : 1165,178 M-Pixel/s - 1474,717 M-Pixel/s
PS 2.0 PP Simple : 1165,178 M-Pixel/s - 1474,717 M-Pixel/s
Customized Pixel Shader : 1414,319 M-Pixel/s - 1799,356 M-Pixel/s
PS 2.0 Complex : (Unsupported) - (Unsupported)
PS 2.0 PP Complex : (Unsupported) - (Unsupported)
PS 2.0 Massive Register : (Unsupported) - (Unsupported)
PS 2.0 PP Massive Register : (Unsupported) - (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported) - (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported) - (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Sonyfreak
2009-02-13, 00:15:16
Q6700 @ 3,0Ghz (10x300Mhz)
4x1Gb DDR2-400Mhz 4/4/4/12
Geforce GTX 280 @ 663/1427/1215 @ HQ

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 38540,8 FPS
Color Fill : 12864,77 M-Pixel/s
Z Fill : 39336,7 M-Pixel/s
Color + Z Fill : 12864,77 M-Pixel/s
Single Texture : 12862,25 M-Pixel/s
Single Texture Alpha Blend : 9839,837 M-Pixel/s
Dual Textures : 12862,25 M-Pixel/s
Triple Textures : 10594,81 M-Pixel/s
Quad Textures : 8324,854 M-Pixel/s
1 Floating Poing Texture : 12872,32 M-Pixel/s
Render to Self : 7846,494 M-Pixel/s
PS 1.1 Simple : 12864,77 M-Pixel/s
PS 1.4 Simple : 12877,35 M-Pixel/s
PS 2.0 Simple : 12869,8 M-Pixel/s
PS 2.0 PP Simple : 12869,8 M-Pixel/s
Customized Pixel Shader : 12874,84 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
mfg.

Sonyfreak

Saugbär
2009-02-13, 03:51:12
8800 GT und 6550 core duo
Teilweise schneller als eine GTX 280?

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 13.02.2009 03:38:39

System Information
-----------------------------------------------------------
CPU : Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz
GFX : NVIDIA GeForce 8800 GT
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 404428,8 FPS
Color Fill : 10209,78 M-Pixel/s
Z Fill : 44281,78 M-Pixel/s
Color + Z Fill : 9847,386 M-Pixel/s
Single Texture : 10199,71 M-Pixel/s
Single Texture Alpha Blend : 5169,06 M-Pixel/s
Dual Textures : 10189,64 M-Pixel/s
Triple Textures : 10189,64 M-Pixel/s
Quad Textures : 7985,116 M-Pixel/s
1 Floating Poing Texture : 10202,22 M-Pixel/s
Render to Self : 10156,09 M-Pixel/s
PS 1.1 Simple : 9847,386 M-Pixel/s
PS 1.4 Simple : 9842,354 M-Pixel/s
PS 2.0 Simple : 9837,32 M-Pixel/s
PS 2.0 PP Simple : 9842,354 M-Pixel/s
Customized Pixel Shader : 10159,44 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Pirx
2009-02-15, 11:36:44
S3 Chrome S25 512MB DDR2 (@500/400 - 128bit SI->12,8GB/s) mit Nano L2200 1,6GHz XP32


FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 15.02.2009 11:16:42

System Information
-----------------------------------------------------------
CPU : VIA Nano processor L2200@1600MHz
GFX : S3 Graphics Chrome S25 DDR2
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 2483,2 FPS
Color Fill : 1988,1 M-Pixel/s
Z Fill : 2101,346 M-Pixel/s
Color + Z Fill : 1167,694 M-Pixel/s
Single Texture : 1978,034 M-Pixel/s
Single Texture Alpha Blend : 1187,827 M-Pixel/s
Dual Textures : 994,05 M-Pixel/s
Triple Textures : 641,7285 M-Pixel/s
Quad Textures : 473,1175 M-Pixel/s
1 Floating Poing Texture : (Unsupported)
Render to Self : 1819,07 M-Pixel/s
PS 1.1 Simple : 1849,688 M-Pixel/s
PS 1.4 Simple : 1849,688 M-Pixel/s
PS 2.0 Simple : 1849,688 M-Pixel/s
PS 2.0 PP Simple : 1849,688 M-Pixel/s
Customized Pixel Shader : 2010,749 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result




S3 Chrome 430GT 256MB DDR2 (@625/500 - 64bit SI->8GB/s) mit Nano L2200 1,6GHz XP32

FillrateBenchmark(tm) 2004 - "easy benchmark series"

Benchmark Main Program Version: FRB_V092
Benchmark Date/Time : 15.02.2009 14:47:46

System Information
-----------------------------------------------------------
CPU : VIA Nano processor L2200@1600MHz
GFX : S3 Graphics Chrome 430 GT
OS : Microsoft Windows XP
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 2406,4 FPS
Color Fill : 1238,159 M-Pixel/s
Z Fill : 6799,806 M-Pixel/s
Color + Z Fill : 1225,576 M-Pixel/s
Single Texture : 1499,883 M-Pixel/s
Single Texture Alpha Blend : 770,0742 M-Pixel/s
Dual Textures : 1082,13 M-Pixel/s
Triple Textures : 749,9415 M-Pixel/s
Quad Textures : 576,2974 M-Pixel/s
1 Floating Poing Texture : 1431,936 M-Pixel/s
Render to Self : 1489,188 M-Pixel/s
PS 1.1 Simple : 1567,831 M-Pixel/s
PS 1.4 Simple : 1567,831 M-Pixel/s
PS 2.0 Simple : 1567,831 M-Pixel/s
PS 2.0 PP Simple : 1567,831 M-Pixel/s
Customized Pixel Shader : 1872,337 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

Ronny G.
2009-02-19, 19:39:04
hier mal ein Downloadlink

http://www.rechner-support.com/t12279-support-fillratebenchmark-tester-v0-92.html

und mein Ergebniss.
System:
q9550@4,0Ghz
GTX280 756/1620/1350Mhz FW182.06HQ
4GB DDR2 944Mhz, 4-4-4-12
Asus P5Q Pro
Audigy 2 ZS
Vista64 SP1

-----------------------------------------------------------
CPU :
GFX : NVIDIA GeForce GTX 280
OS : Windows (TM) Vista Home Premium
Settings : 1024x768 32 bits D16 No AA

Benchmark Result
-----------------------------------------------------------
FrameBuffer Clear : 327488 FPS
Color Fill : 19131,06 M-Pixel/s
Z Fill : 52060,54 M-Pixel/s
Color + Z Fill : 19143,64 M-Pixel/s
Single Texture : 19161,26 M-Pixel/s
Single Texture Alpha Blend : 15169,96 M-Pixel/s
Dual Textures : 19219,14 M-Pixel/s
Triple Textures : 16158,97 M-Pixel/s
Quad Textures : 12733,91 M-Pixel/s
1 Floating Poing Texture : 19168,81 M-Pixel/s
Render to Self : 6277,195 M-Pixel/s
PS 1.1 Simple : 19120,99 M-Pixel/s
PS 1.4 Simple : 19120,99 M-Pixel/s
PS 2.0 Simple : 19120,99 M-Pixel/s
PS 2.0 PP Simple : 19128,54 M-Pixel/s
Customized Pixel Shader : 19138,61 M-Pixel/s
PS 2.0 Complex : (Unsupported)
PS 2.0 PP Complex : (Unsupported)
PS 2.0 Massive Register : (Unsupported)
PS 2.0 PP Massive Register : (Unsupported)
PS 2.0 Sincos Procedure Tex : (Unsupported)
PS 2.0 Per-Pixel Lighting : (Unsupported)
-----------------------------------------------------------
* End of FillrateBenchmark Result

diedl
2009-05-03, 12:37:18
Radeon HD 4550 Standardtakt (600/800) MHz und
Radeon HD 4550 mit (600/600) MHz
eigentlich wollte ich mit 400 MHz Speichertakt benchen,
um eine HD 4350 zu simulieren, leider habe ich noch kein passendes
Tool gefunden.
So bleibt es bei einer Speichertaktreduzierung von 25%.

Restsystem
Q6600 @2,75 GHz
XP32 SP3
Cat 9.4

mfg diedl