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StefanV
2005-11-29, 13:15:21
ATM: P4/2,4B. 2x512MB TakeMS
http://img291.imageshack.us/img291/5112/3dmarkxpress200p49ed.jpg (http://imageshack.us)

StefanV
2005-11-29, 13:15:52
ArchMark 0.50 (http://www.zeckensack.de/archmark/)
Driver RADEON XPRESS 200 Series SW TCL x86/SSE2 v1.4.5396 WinXP Release
Resolution 1024x768 @ 60.42Hz
Method Flush

Fillrate
--32 bits---------------------------------------
Mode R8G8B8A8 Z24 S8
Col 598.683 MPix/s
Z 596.493 MPix/s
ColZ 549.955 MPix/s
ZPassColZ 368.116 MPix/s
ZCullLEqual 596.468 MPix/s
ZCullGEqual 596.445 MPix/s
ZCullEqual 596.413 MPix/s
S 596.495 MPix/s
SCull 596.571 MPix/s
----stencil test passed-------------------------
S 528.290 MPix/s
ZFailS 528.216 MPix/s
------z test passed (LEQUAL)--------------------
S 528.389 MPix/s
ZS 528.298 MPix/s
Col 550.225 MPix/s
ColZ 550.211 MPix/s
ColS 369.059 MPix/s
ColZS 369.112 MPix/s



--16 bits---------------------------------------
Mode R5G6B5A0 Z16 S0
Col 596.667 MPix/s
Z 597.661 MPix/s
ColZ 594.153 MPix/s
ZPassColZ 538.529 MPix/s
ZCullLEqual 598.453 MPix/s
ZCullGEqual 596.562 MPix/s
ZCullEqual 598.522 MPix/s


Bandwidth
Mode R8G8B8A8 Z24 S8
--available to buffer clears--------------------
All 2.250 GB/s
Color 2.386 GB/s
ZAndStencil 2.122 GB/s
Z 1.586 GB/s
Stencil 530.191 MB/s

Draw 4.288 GB/s
BurnedByRAMDAC 190.065 MB/s
Physical 4.478 GB/s

Geometry
Mode R5G6B5A0 Z16 S0
--Plain vertices--------------------------------
Fan 9.745 MTris/s
List 3.711 MTris/s
Clip 315.957 kTris/s

--Vertex shading speed--------------------------
LightD1 2.455 MTris/s
LightP1 992.245 kTris/s
LightP8 244.016 kTris/s


Texturing
Mode R5G6B5A0 Z16 S0
--Textured fillrate-----------------------------
----Bilinear filter-----------------------------
1 593.352 MPix/s
2 290.941 MPix/s
3 199.093 MPix/s
4 149.224 MPix/s
5 119.541 MPix/s
6 99.522 MPix/s
7 85.383 MPix/s
8 74.791 MPix/s

----Trilinear filter----------------------------
1 304.700 MPix/s
2 152.666 MPix/s
3 101.753 MPix/s
4 76.438 MPix/s
5 61.163 MPix/s
6 50.984 MPix/s
7 43.711 MPix/s
8 38.241 MPix/s



Readback
Mode R8G8B8A8 Z24 S8
--Whole buffer----------------------------------
R8G8B8A8 36.165 MPix/s
B8G8R8A8 39.029 MPix/s
R8G8B8 40.037 MPix/s
B8G8R8 40.293 MPix/s
Zuint 39.290 MPix/s
Zfloat 38.983 MPix/s
S8 2.420 MPix/s

--32x32 region----------------------------------
R8G8B8A8 9.676 MPix/s
B8G8R8A8 9.696 MPix/s
R8G8B8 9.760 MPix/s
B8G8R8 9.389 MPix/s
Zuint 8.661 MPix/s
Zfloat 8.717 MPix/s
S8 2.133 MPix/s


Texture cache
Mode R8G8B8A8 Z24 S8
RGBA 4 kiB
DXT1 2 kiB
DXT5 4 kiB

Tiling
Mode R8G8B8A8 Z24 S8
--preferred block alignment---------------------
----updating all buffers------------------------
Width 4
Height 4

----in color buffer-----------------------------
Width 4
Height 4

----in depth buffer-----------------------------
Width 2
Height 2

----in stencil buffer---------------------------
Width 2
Height 2

StefanV
2005-11-29, 13:16:24
Wenn jemand noch ein paar Benchvorschläge hat, bitte posten!!

Ich schau dann mal, was ich machen kann.

StefanV
2005-11-29, 13:32:11
X2 - The Threat

Executeable compiled Thu Aug 26 22:01:05 2004

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off

System specific video settings:
Adapter name: ATI RADEON XPRESS 200 Series [ATI RADEON XPRESS 200 Series ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED DYNAMICTEXTURES FULLSCREENGAMMA
Caps3: ALPHA_FULLSCREEN_FLIP_OR_DISCARD
DevCaps: CANBLTSYSTONONLOCAL CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGRANGE FOGTABLE FOGVERTEX MIPMAPLODBIAS WFOG ZBIAS ZFOG ZTEST
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 8
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 8
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 37
MaxPointSize: 256.000000
MaxPrimitiveCount: 1048575
MaxVertexIndex: 16777215
MaxStreams: 16
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.4
MaxPixelShaderValue: 340282346638528860000000000000000000000.000000

System specific audio settings:
SecondarySampleRate (Min/Max): 100/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 24/24/24
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 24/24/24
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 47.782 fps
Scene 01 40.739 fps
Scene 02 18.508 fps
Scene 03 39.810 fps
Scene 04 29.951 fps
Scene 05 19.705 fps
Scene 06 31.173 fps
Scene 07 43.213 fps
Scene 08 44.564 fps
Scene 09 20.504 fps
Scene 10 21.193 fps
Scene 11 18.229 fps
Scene 12 25.629 fps
Scene 13 56.393 fps
Scene 14 34.433 fps
Scene 15 31.795 fps
Scene 16 49.757 fps
Scene 17 34.809 fps
Scene 18 13.284 fps
Scene 19 34.210 fps
Scene 20 28.226 fps
Scene 21 31.272 fps
Scene 22 42.079 fps
Scene 23 32.051 fps

Overall average framerate: 32.888 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

StefanV
2005-11-29, 16:51:38
Hier das ganze mal etwas anders, ebenfalls 1GB, allerdings auf einem Riegel.

Es ist bei X2 schön zu sehen, wie sehr der Xpress 200 an der Bandbreite hängt:

X2 - The Threat

Executeable compiled Thu Aug 26 22:01:05 2004

Video Settings during test:
Screen Resolution: 1024*768*32
Bumpmapping: Off
Realtime Shadows: Off

System specific video settings:
Adapter name: ATI RADEON XPRESS 200 Series [ATI RADEON XPRESS 200 Series ]
Vertex Shader: Hardware, version 1
Hardware T&L: Yes
Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog
Caps: READ_SCANLINE
Caps2: CANRENDERWINDOWED DYNAMICTEXTURES FULLSCREENGAMMA
Caps3: ALPHA_FULLSCREEN_FLIP_OR_DISCARD
DevCaps: CANBLTSYSTONONLOCAL CANRENDERAFTERFLIP DRAWPRIMTLVERTEX EXECUTESYSTEMMEMORY EXECUTEVIDEOMEMORY HWRASTERIZATION HWTRANSFORMANDLIGHT PUREDEVICE TEXTURENONLOCALVIDMEM TEXTUREVIDEOMEMORY TLVERTEXSYSTEMMEMORY TLVERTEXVIDEOMEMORY
PrimitiveMiscCaps: BLENDOP COLORWRITEENABLE CULLCCW CULLCW CULLNONE MASKZ TSSARGTEMP
SrcBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCALPHASAT SRCCOLOR ZERO
DestBlendCaps: BOTHINVSRCALPHA BOTHSRCALPHA DESTALPHA DESTCOLOR INVDESTALPHA INVDESTCOLOR INVSRCALPHA INVSRCCOLOR ONE SRCALPHA SRCCOLOR ZERO
RasterCaps: ANISOTROPY COLORPERSPECTIVE DITHER FOGRANGE FOGTABLE FOGVERTEX MIPMAPLODBIAS WFOG ZBIAS ZFOG ZTEST
MaxTextureBlendStages: 8
MaxSimultaneousTextures: 8
VertexProcessingCaps: DIRECTIONALLIGHTS LOCALVIEWER MATERIALSOURCE7 POSITIONALLIGHTS TEXGEN TWEENING
MaxActiveLights: 8
MaxUserClipPlanes: 6
MaxVertexBlendMatrices: 4
MaxVertexBlendMatrixIndex: 37
MaxPointSize: 256.000000
MaxPrimitiveCount: 1048575
MaxVertexIndex: 16777215
MaxStreams: 16
VertexShaderVersion: 1.1
MaxVertexShaderConst: 256
PixelShaderVersion: 1.4
MaxPixelShaderValue: 340282346638528860000000000000000000000.000000

System specific audio settings:
SecondarySampleRate (Min/Max): 100/192000
PrimaryBuffers: 1
MaxHwMixingBuffers (Static/Stream/All): 33/33/33
FreeHwMixingBuffers (Static/Stream/All): 24/24/24
MaxHw3DBuffers (Static/Stream/All): 33/33/33
FreeHw3DBuffers (Static/Stream/All): 24/24/24
HwMemBytes (Free/Total/MaxContigFree): 0/0/0
UnlockTransferRateHwBuffers: 0
PlayCpuOverheadSwBuffers: 0
Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO

Framerates
Scene 00 34.161 fps
Scene 01 23.654 fps
Scene 02 13.907 fps
Scene 03 28.645 fps
Scene 04 21.736 fps
Scene 05 13.908 fps
Scene 06 20.203 fps
Scene 07 29.545 fps
Scene 08 33.148 fps
Scene 09 19.133 fps
Scene 10 14.797 fps
Scene 11 16.575 fps
Scene 12 23.090 fps
Scene 13 35.229 fps
Scene 14 31.672 fps
Scene 15 20.481 fps
Scene 16 32.540 fps
Scene 17 27.084 fps
Scene 18 12.692 fps
Scene 19 20.245 fps
Scene 20 25.567 fps
Scene 21 22.048 fps
Scene 22 33.022 fps
Scene 23 24.003 fps

Overall average framerate: 24.045 fps

(c)2003 EGOSOFT
For more information http://www.egosoft.com

StefanV
2005-11-29, 17:10:51
Noch mal zu sehen, wie sehr die Bandbreite reinhaut!

http://img464.imageshack.us/img464/9218/3dmarkxpress200p420dx.jpg (http://imageshack.us)

StefanV
2005-11-29, 17:23:54
Hier sollt sich nicht viel geändert haben:
ArchMark 0.50 (http://www.zeckensack.de/archmark/)
Driver RADEON XPRESS 200 Series SW TCL x86/SSE2 v1.4.5396 WinXP Release
Resolution 1024x768 @ 60.13Hz
Method Flush

Fillrate
--32 bits---------------------------------------
Mode R8G8B8A8 Z24 S8
Col 590.298 MPix/s
Z 547.263 MPix/s
ColZ 307.911 MPix/s
ZPassColZ 195.247 MPix/s
ZCullLEqual 546.978 MPix/s
ZCullGEqual 546.069 MPix/s
ZCullEqual 546.955 MPix/s
S 547.350 MPix/s
SCull 547.276 MPix/s
----stencil test passed-------------------------
S 307.197 MPix/s
ZFailS 307.234 MPix/s
------z test passed (LEQUAL)--------------------
S 307.268 MPix/s
ZS 307.306 MPix/s
Col 307.823 MPix/s
ColZ 307.927 MPix/s
ColS 195.592 MPix/s
ColZS 195.585 MPix/s



--16 bits---------------------------------------
Mode R5G6B5A0 Z16 S0
Col 597.316 MPix/s
Z 584.004 MPix/s
ColZ 523.083 MPix/s
ZPassColZ 337.161 MPix/s
ZCullLEqual 584.414 MPix/s
ZCullGEqual 583.611 MPix/s
ZCullEqual 584.512 MPix/s


Bandwidth
Mode R8G8B8A8 Z24 S8
--available to buffer clears--------------------
All 1.610 GB/s
Color 2.341 GB/s
ZAndStencil 1.232 GB/s
Z 919.111 MB/s
Stencil 307.685 MB/s

Draw 2.245 GB/s
BurnedByRAMDAC 189.140 MB/s
Physical 2.435 GB/s

Geometry
Mode R5G6B5A0 Z16 S0
--Plain vertices--------------------------------
Fan 9.686 MTris/s
List 3.625 MTris/s
Clip 314.709 kTris/s

--Vertex shading speed--------------------------
LightD1 2.439 MTris/s
LightP1 992.661 kTris/s
LightP8 246.539 kTris/s


Texturing
Mode R5G6B5A0 Z16 S0
--Textured fillrate-----------------------------
----Bilinear filter-----------------------------
1 592.706 MPix/s
2 297.003 MPix/s
3 198.698 MPix/s
4 149.233 MPix/s
5 119.515 MPix/s
6 99.523 MPix/s
7 85.386 MPix/s
8 74.765 MPix/s

----Trilinear filter----------------------------
1 304.032 MPix/s
2 152.525 MPix/s
3 101.870 MPix/s
4 76.472 MPix/s
5 61.179 MPix/s
6 51.018 MPix/s
7 43.737 MPix/s
8 38.275 MPix/s



Readback
Mode R8G8B8A8 Z24 S8
--Whole buffer----------------------------------
R8G8B8A8 28.303 MPix/s
B8G8R8A8 30.566 MPix/s
R8G8B8 32.223 MPix/s
B8G8R8 32.373 MPix/s
Zuint 30.981 MPix/s
Zfloat 31.213 MPix/s
S8 2.439 MPix/s

--32x32 region----------------------------------
R8G8B8A8 9.398 MPix/s
B8G8R8A8 9.549 MPix/s
R8G8B8 9.675 MPix/s
B8G8R8 9.622 MPix/s
Zuint 8.580 MPix/s
Zfloat 8.585 MPix/s
S8 2.152 MPix/s


Texture cache
Mode R8G8B8A8 Z24 S8
RGBA 4 kiB
DXT1 2 kiB
DXT5 4 kiB

Tiling
Mode R8G8B8A8 Z24 S8
--preferred block alignment---------------------
----updating all buffers------------------------
Width 4
Height 4

----in color buffer-----------------------------
Width 4
Height 4

----in depth buffer-----------------------------
Width 2
Height 2

----in stencil buffer---------------------------
Width 2
Height 2