Kladderadatsch
2006-06-26, 18:05:25
hi,
hat die schon jemand ausprobiert? ich wüsste zu gerne, ob die es wert ist, oblivion wieder auszupacken:)
zur mod (http://csusap.csu.edu.au/~mloxto01/)
The current version (being only an alpha) is pretty limited in it's capabilities. It supports only 2 people running around Cyrodiil. The other players in the game are represented as NPCs to each individual on their computer. The NPC will move and travel to match the players that are connected to the server.
At the moment, the following haven't been implemented: time/day/year synchronisation, quest sharing, deathmatch, cell/world synchronisation, err pretty much everything else you can think of
This plan for the next major release of this mod is to firstly allow for 8 players ingame, as well as an implemention of a simple form of player deathmatch, and probably capture the flag. So not only will you be able to run around with your friends...you'll be able to kill them too
hat die schon jemand ausprobiert? ich wüsste zu gerne, ob die es wert ist, oblivion wieder auszupacken:)
zur mod (http://csusap.csu.edu.au/~mloxto01/)
The current version (being only an alpha) is pretty limited in it's capabilities. It supports only 2 people running around Cyrodiil. The other players in the game are represented as NPCs to each individual on their computer. The NPC will move and travel to match the players that are connected to the server.
At the moment, the following haven't been implemented: time/day/year synchronisation, quest sharing, deathmatch, cell/world synchronisation, err pretty much everything else you can think of
This plan for the next major release of this mod is to firstly allow for 8 players ingame, as well as an implemention of a simple form of player deathmatch, and probably capture the flag. So not only will you be able to run around with your friends...you'll be able to kill them too