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DevilX
2002-11-25, 18:57:02
Ich habe mir den Dedictated Server für UT 2003 herruntergeladen und mich registriert..
Er läuft soweit (ich hoffe auch fürs i net) allerdings bekomme ich das mit der webconfig nicht hinn..
ich habe die ini so angepasst, das es meiner meinung nach gehen müsste, allerdings akzeptiert der server meine benutzerdaten nicht.
ich Hänge mal meine ini an,
und ich wäre Froh wenn jamand ma testen könnte ob der Server geht..
ich bin Unter "DM" unter DevilX Ut2003 Server zu finden.

[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2003.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge

[FirstRun]
FirstRun=0

[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.extendedconsole
GUIController=XInterface.GUIController
Language=int
Product=UT2003
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=\\server\ut2003\Versions\RC3_UNPROTECTED\CD1

[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp

[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
ServerActors=IpDrv.MasterServerUplink
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
MainMenuClass=XInterface.UT2MainMenu
ConnectingMenuClass=XInterface.MenuConnecting
DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
UseStaticMeshBatching=True

[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.0

[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False

[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000

[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.1
AmbientVolume=0.3
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False

[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=120.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=True

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[Engine.DemoRecDriver]
DemoSpectatorClass=Engine.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60

[Engine.GameReplicationInfo]
ServerName=DevilX UT2003 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=DevilX
AdminEmail=DevilX@DevilX.com
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=

[IpServer.UdpServerQuery]
GameName=ut2

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut2

[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=True
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=True
UseCubemaps=True
DesiredRefreshRate=60
UseCompressedLightmaps=True
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.8
DefaultTexMipBias=-0.5
UseNPatches=False
TesselationFactor=1.0
CheckForOverflow=False

[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=20

[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False

[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles

[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=True
ListenPort=80
ServerName=

[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra

[Engine.AccessControl]
AdminPassword=xxx
KickToMenu=Xinterface.UT2NetworkStatusMsg
GamePassword=

[Engine.GameInfo]
GoreLevel=0
MaxSpectators=2
MaxPlayers=32
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=true
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0

[Engine.AmbientSound]
AmbientVolume=0.25

[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false

[xInterface.Tab_MultiplayerHostMain]
LastGameType=XGame.xDeathmatch
LastMap=DM-Antalus

[xInterface.Tab_InstantActionMain]
LastGameType=XGame.xDeathmatch
LastMap=DM-Antalus
LastBotSkill=1
LastBotCount=4
LastUseMapBots=True
LastUseCustomBots=False

[xInterface.Tab_InstantActionBaseRules]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=0
LastTimeLimit=0
LastMaxLives=0

[xInterface.Tab_IADeathMatch]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=25
LastTimeLimit=15
LastMaxLives=0
LastAutoAdjustSkill=False

[xInterface.Tab_IATeamDeathMatch]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=35
LastTimeLimit=15
LastMaxLives=0
LastAutoAdjustSkill=False

[xInterface.Tab_IACaptureTheFlag]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0

[xInterface.Tab_IABombingRun]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.0
LastGoalScore=21
LastTimeLimit=15
LastMaxLives=0

[xInterface.Tab_IADoubleDomination]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0

[xInterface.Tab_InstantActionMutators]
LastActiveMutators=

[xInterface.Tab_MultiplayerHostServerSettings]
bDedicated=False
bLanPlay=False
BotSkill=1
bUseDefaults=False
bUseCustomBots=False
MinPlayers=0
MaxPlayers=16
MaxSpecs=2
AdminName=DevilX
AdminPass=xxx
GamePass=
bCollectStats=False
bBalanceTeams=True

[xInterface.ExtendedConsole]
ConsoleHotKey=192
PasswordPromptMenu=XInterface.UT2GetPassword

[XInterface.GUIController]
MenuMouseSens=1.25

[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=false

[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=0
GoalScore=0
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=0
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=0
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true

[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
CurrentMasterServer=1
MasterServerPort[0]=28902
MasterServerAddress[0]=ut2003master1.epicgames.com
MasterServerPort[1]=28902
MasterServerAddress[1]=ut2003master2.epicgames.com
MasterServerPort[2]=0
MasterServerAddress[2]=
MasterServerPort[3]=0
MasterServerAddress[3]=
MasterServerPort[4]=0
MasterServerAddress[4]=

[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
DoLANBroadcast=False

DevilX
2002-11-25, 18:58:18
das war ich *g*

DevilX
2002-11-25, 19:10:19
noch zur vollständigkeit..
ich habe DSl und einen Router..
ich habe die ports 20045-20058 durchgeroutet und starte den server mit dem komando "ucc server -nohomedir port=20045"

DevilX
2002-11-25, 23:36:32
ich habe jetzt einfach die Standart ini vom Dedictated Server genommen, und nur die Einstellung:
[IpDrv.MasterServerUplink]
ServerBehindNAT=True
hinzugefügt.

Am Router habe ich die Ports 7777,7778,7787,7788,und 28900,98902
durchgeroutet.

wenn mir einer den Gefallen tun würde und den Server testet wäre Sehr nett.
enweder IP über ping DevilX.no-ip.com
oder wie schon gsagt der DevilX UT2003 Server unter "DM" in UT2003.