Grey
2014-01-21, 23:29:51
https://s3.amazonaws.com/ksr/assets/001/523/036/ed911c3cb862f5abf00af5732db214c7_large.jpg
Coming to Steam on PC, Mac, and Linux, To The Death fuses the beat'em up and shoot'em up genres into something new and refreshing, offering a host of fun, innovative gameplay mechanics all at 60 frames per second! You switch between playing as two great warriors who have killed each other but have a vendetta so deep, it continues after death.
https://s3.amazonaws.com/ksr/assets/001/523/029/8f75df41c2ef0132e3fd2aca0447020c_large.jpg
KS-Seite ($400,000 needed)
http://www.kickstarter.com/projects/scarymostro/to-the-death?ref=card
Status:
Where are we now? Prototype.
Our game is fully functioning and playable. What you see in the video is in-game and running at 60 fps.
We worked on the initial version of To The Death for the first half of 2013. At E3 we hooked up with Cecil Kim and jumped at the opportunity to team up w
Gameplay sieht noch nicht so spannend aus, aber das Art-Design und die Spiel-Idee gefallen mir.
Coming to Steam on PC, Mac, and Linux, To The Death fuses the beat'em up and shoot'em up genres into something new and refreshing, offering a host of fun, innovative gameplay mechanics all at 60 frames per second! You switch between playing as two great warriors who have killed each other but have a vendetta so deep, it continues after death.
https://s3.amazonaws.com/ksr/assets/001/523/029/8f75df41c2ef0132e3fd2aca0447020c_large.jpg
KS-Seite ($400,000 needed)
http://www.kickstarter.com/projects/scarymostro/to-the-death?ref=card
Status:
Where are we now? Prototype.
Our game is fully functioning and playable. What you see in the video is in-game and running at 60 fps.
We worked on the initial version of To The Death for the first half of 2013. At E3 we hooked up with Cecil Kim and jumped at the opportunity to team up w
Gameplay sieht noch nicht so spannend aus, aber das Art-Design und die Spiel-Idee gefallen mir.