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Tommy
2003-09-05, 15:27:06
Hi Leute ich habe jetzt einen Router in meinem Netzwerk drin und dem muss ich sagen welchen Port ich überall hin freigeben will. Ich möchte gerne F1 99-02 wie gehabt auf meinem Rechner eröffnen, aber ich weiss leider nicht welcher Port das ist.
Könnt ihr mir das sagen?

MFG
Tommy

Die gelbe Eule
2003-09-05, 16:53:50
hab hier ne liste, ansonsten musste nen port scanner nehmen, der zeigt dir alles an was du geöffnet hast:

Games
Aliens vs. Predator
(Watch Out! Opens a wide port range!)
IN UDP 80
IN UDP 2300 - 2400
IN UDP 8000 - 8999

Anarchy Online (BETA)
IN TCP 7013
IN TCP 7500 - 7501
IN UDP 7013
IN UDP 7500 - 7501

Asheron's Call [support page] [mapping info]
OUT UDP 9000, 9004, 9008, 9012
IN UDP 9000, 9001, 9004, 9005, 9012, 9013
NOTE! You may also need to open the MSN Game Zone and DX ports

Black and White
IN TCP 2611 - 2612
IN TCP 6667
IN UDP 6500
IN UDP 27900

Blizzard Battlenet
This allows for -1- machine on the network to take advantage of Blizzard's BattleNet system for playing online games such as Diablo II and StarCraft. The 6112 port is needed in both TCP and UDP for StarCraft and Diablo II, and the 4000 port is needed for Diablo II. No other settings should be needed.
IN TCP 4000
IN TCP 6112
IN UDP 6112

Bungie.net, Myth, Myth II Server
IN TCP 3453

Dark Reign 2
IN TCP 26214
IN UDP 26214

Delta Force (Client and Server)
OUT UDP 3568
IN TCP 3100 3999
OUT TCP 3100 3999
IN UDP 3100 3999
OUT UDP 3100 3999


Delta Force 2
IN UDP 3568
IN UDP 3569

Elite Force
IN UDP 26000
IN UDP 27500
IN UDP 27910
IN UDP 27960
NOTE: If the server is behind the same router/firewall as other clients, then all of the clients will have to add "+set net_port 27961," "27962," etc. to their shortcut command lines. Otherwise, they will not be able to use the in-game internet game browser. This is due to the fact that EF uses the same port (27960) for both the client and the server.

Everquest
(Watch Out! Opens a wide port range!)
See this Everquest page for more info
IN TCP 1024 7000
IN UDP 1024 6000
Note: May have to open this last UDP range even wider

F-16, Mig 29
IN UDP 3862
IN UDP 3863

F-22 Lightning 3
(Watch Out! Opens a wide port range!)
IN UDP 3875
IN UDP 4533
IN UDP 4534
IN UDP 4660 - 4670 (for VON)

F-22 Raptor
IN UDP 3874, 3875

Fighter Ace II
(Watch Out! Opens a wide port range!)
IN TCP 50000 - 50100
IN UDP 50000 - 50100

for DX play also open these ports:
IN TCP 47624
IN TCP 2300 - 2400
IN UDP 2300 - 2400

Half Life
IN UDP 6003
IN UDP 7002
IN UDP 27010
IN UDP 27015
IN UDP 27025

Half Life Server
IN UDP 27015

Heretic II Server
IN TCP 28910

Hexen II
Each computer hosting Hexen II must use a different port number, starting at 26900 and incrementing by 1.

IN UDP 26900 (for first player)

KALI
Each computer using KALI must use a different port number, starting at 2213 and incrementing by 1.

IN UDP 2213 (for first player)
IN UDP 6666

Kohan Immortal Sovereigns
This allows you to host a Kohan game and have it show
up on Gamespy, otherwise no one will be able to see your
game outside of your lan. Only the ICS server can host
games and have them show up however.
IN UDP 3855
IN UDP 17437
IN TCP 3855
IN TCP 17437

Motorhead server
IN UDP 16000
IN TCP 16000
IN TCP 16010 - 16030
IN UDP 16010 - 16030

The ports 16010-16030 are ports I specified in the MotorHead dedicated server client ports section. You need to specify client ports so that Motorhead does not assign client ports randomly.

MSN Game Zone [support page] [DX support page]
(Watch Out! Opens a wide port range!)
IN TCP 6667
IN TCP 28800 - 29000

for DX play also open these ports:
IN TCP 47624
IN TCP 2300 - 2400
IN UDP 2300 - 2400

Need for Speed - Porche
IN UDP 9442

Need for Speed 3- Hot Pursuit
IN TCP 1030

Operation FlashPoint

TCP 47624 ~ 47624
TCP 2234 ~ 2234
BOTH 6073 ~ 6073

Outlaws
IN UDP 5310
IN TCP 5310

Quake2 (Client and Server)
IN UDP 27910

QuakeIII
Each computer playing QuakeIII must use a different port number, starting at 27660 and incrementing by 1. You'll also need to do the following:

1. Right click on the QIII icon
2. Choose "Properties"
3. In the Target field you'll see a line like "C:\Program Files\Quake III Arena\quake3.exe"
4. Add the Quake III net_port command to specify a unique communication port for each system. The complete field should look like this: "C:\Program Files\Quake III Arena\quake3.exe" +set net_port 27660
5. Click OK.
6. Repeat for each system behind the NAT, adding one to the net_port selected (27660,27661,27662)

IN UDP 27660 (for first player)

Rainbow Six (Client and Server)
OUT TCP 2346
IN TCP 2346

Rogue Spear
OUT TCP 2346
IN TCP 2346

Soldier of Fortune
IN UDP 28910 - 28915

Starcraft
IN UDP 6112

Starfleet Command
(Watch Out! Opens a wide port range!)
IN TCP 2300 - 2400
IN TCP 47624
IN UDP 2300 - 2400
IN UDP 47624

SWAT3
IN TCP 16639
IN UDP 16638

Ultima
IN TCP 5001-5010 Game
IN TCP 7775-7777 Login
IN TCP 8888 Patch
IN TCP 8800-8900 UO Messenger
IN TCP 9999 Patch
IN TCP 7875 UOMonitor

Port 7875 is not used by the game, but by UOMonitor, which many players use to monitor server status.

Unreal Tournament server
IN UDP 7777 (default gameplay port)
IN UDP 7778 (server query port
IN UDP 7779+ (UDP 7779+ are allocated dynamically for each
helper UdpLink objects, including UdpServerUplin
objects. Try starting with 7779-7781 and add
ports if needed.))
IN UDP 27900 (server query, if master server uplink is enabled.
Some master servers use other ports, like 27500)
IN TCP 8080
(Port 8080 is for UT Server Admin. In the [UWeb.WebServer] section of the server.ini file, set the ListenPort to 8080 (to match the mapped port above) and ServerName to the IP assigned to the router from your ISP.)

Westwood Online - C&C Tiberian Sun & Dune 2000
Note: Westwood Online supports only one user per public IP address at any given time. Apprule courtesy of Quantus' World
OUT TCP 4000
IN TCP 4000
IN UDP 1140 1234
IN TCP 1140 1234
OUT UDP 1140 1234
OUT TCP 1140 1234

ZNES
IN UDP 7845 [Use Quake Translation if you can set it]

Gast
2003-09-08, 00:45:16
Hi!

Kurze Anfrage an den F1 99-02 Besitzer. Kann man im LAN Computergegner mitfahren lassen?

Wäre sehr froh wenn Du antworten würdest...
Erstaunlich viele Rennspiele lassen das nämlich nicht zu (f1 2002, etc..)... und als Modembesitzer ists nix mit Internetracing...

Danke

Gandalf

Tommy
2003-09-08, 14:52:40
Ich glaube nicht das man in einem LAN Game Computergegner mitfahren lassen kann.

Wie heißt denn z.B. so ein Scannerprog. ??

MFG
Tommy

Gast
2003-09-08, 15:58:22
Danke.. Schade.

Finde das ein sehr wichtiges Feature...leider lassen fast alle aktuellen Racinggames diese Möglichkeit weg...

Gruß,
G.