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Archiv verlassen und diese Seite im Standarddesign anzeigen : Gag-Fehler bei HL2?


godess
2004-12-28, 20:58:21
kann es sein, das es bei HL2 fehlermeldungen gibt, die nich 100%ig ernst gemeint sind?

Hier ein auszug aus der console:

Interpenetrating entities! (player and func_tracktrain)
Interpenetrating entities! (player and func_tracktrain)
...
Interpenetrating entities! (player and func_tracktrain)
Interpenetrating entities! (player and func_tracktrain)
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\quick.sav...
Spawn Server d3_citadel_04
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_citadel_04.HL1...
execing skill.cfg
Game started
Initializing renderer...
Saving game to SAVE\quick.sav...
Saving game to SAVE\autosave.sav...
Saving game to SAVE\quick.sav...
Saving game to SAVE\quick.sav...
Saving game to SAVE\autosave.sav...
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\autosave.sav...
Spawn Server d3_citadel_04
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_citadel_04.HL1...
execing skill.cfg
Game started
Initializing renderer...
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\autosave.sav...
Spawn Server d3_citadel_04
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_citadel_04.HL1...
execing skill.cfg
Game started
Initializing renderer...
Saving game to SAVE\quick.sav...
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\quick.sav...
Spawn Server d3_citadel_04
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_citadel_04.HL1...
execing skill.cfg
Game started
Initializing renderer...
Saving game to SAVE\autosave.sav...
Spawn Server d3_citadel_05: [trans_cit04_cit05]
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_citadel_05.HL1...
ERROR: couldn't open.
execing skill.cfg
Loading game from //MOD/SAVE/d3_breen_01.HL1...
ERROR: couldn't open.
Loading game from //MOD/SAVE/d3_citadel_04.HL1...
Game started
Initializing renderer...
Saving game to SAVE\autosave.sav...
Saving game to SAVE\quick.sav...
Spawn Server d3_breen_01: [trans_cit05_breen01]
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_breen_01.HL1...
ERROR: couldn't open.
execing skill.cfg
Scene 'scenes\citadel\al_weak.vcd' missing!
Loading game from //MOD/SAVE/d3_citadel_05.HL1...
Game started
Initializing renderer...
ERROR: (teleport_player_gman_1) can't teleport object (player) as it has a parent!
Saving game to SAVE\autosave.sav...
Dynamic prop Brokenarm1: no sequence named:open
SCRIPT_CUSTOM_MOVE: npc_alyx failed scripted custom move. Has no sequence called: run
SCRIPT_CUSTOM_MOVE: npc_alyx failed scripted custom move. Has no sequence called: run
Saving game to SAVE\autosave.sav...
Saving game to SAVE\quick.sav...
Saving game to SAVE\quick.sav...
Saving game to SAVE\autosave.sav...
Saving game to SAVE\autosave.sav...
Saving game to SAVE\quick.sav...
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\quick.sav...
Spawn Server d3_breen_01
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_breen_01.HL1...
execing skill.cfg
Game started
Initializing renderer...
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\quick.sav...
Spawn Server d3_breen_01
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_breen_01.HL1...
execing skill.cfg
Game started
Initializing renderer...
Dropped unnamed from server
Reason: Disconnect by user.
Loading game from SAVE\quick.sav...
Spawn Server d3_breen_01
Begin loading faces (loads materials)
End loading faces (loads materials)
Loading game from //MOD/SAVE/d3_breen_01.HL1...
execing skill.cfg
Game started
Initializing renderer...
Saving game to SAVE\quick.sav...
Saving game to SAVE\quick.sav...
alyx playing CChoreoEvent::SEQUENCE but AI has forced them to do something different
Dropped unnamed from server
Reason: Disconnect by user.


die die mir komischvorkommen sind rot markiert.

was sagt ihr dazu?

Omnicron
2004-12-28, 21:02:13
Sehen mir nicht 'gag' mässig aus :|
Parent ist ein häufig verwendeter Begriff bei objektorientierten Sprachen.

Formica
2004-12-28, 22:09:40
parent child verbindung ist für die physik/modelierung des models z.b. hand arm connection wird der arm bewegt bewegt sich die hand autoamtisch mit ohne diese extra animieren zu müssen

der rest ist auch nicht ungewöhnlich if.. else... es ist halt nur so geschrieben worden das der programmierer schnell sieht was sache ist , so ist halt die interne sprache bei denen

Uni
2004-12-29, 01:01:14
klingt schon etwas unfreiwillig komisch, aber so wird halt programmiert.

godess
2004-12-29, 20:43:23
und was ist miit:
SCRIPT_CUSTOM_MOVE: npc_alyx failed scripted custom move. Has no sequence called: run

das soll ernst sein?

Mark
2004-12-29, 21:29:38
was soll dadran komisch sein?

Tech_FREAK_2000|GS
2004-12-30, 17:44:14
und was ist miit:
SCRIPT_CUSTOM_MOVE: npc_alyx failed scripted custom move. Has no sequence called: run

das soll ernst sein?

was soll daran nicht ernst sein? das ist eine Fehlermeldung welches Objekt etwas nicht machen konnte, mit Begründung.

mustafa
2004-12-30, 17:53:29
vielleicht meint er, dass da ein gag kommen sollte und stattdessen ein fehler kommt?

McEric
2004-12-31, 16:00:10
godess, kannst du englisch? ;)